Most features in the Fabric version are identical to the Forge version. Shout out to 番茄布丁 (opens new window) for porting this mod to Fabric on his own! Preview different animations with the animation list on the left. Select different textures in the texture selection window on the right. In the middle preview window, drag with left mouse button to rotate, drag with right mouse button to translate, and scroll to scale the model. ③ Details button: Enter the model detail panel displaying all available textures and animations for the model. ② Model category switching button: Switch among all models, authorized models and favorite models. The number in the top left corner indicates the number of available textures. A grayed-out background indicates an unauthorized model. ① Model switching button: Switch to the corresponding model. How to Use # a) Instructions for Forge VersionĪfter entering the server and waiting for a few seconds (for model synchronization,) you can open the following GUI by pressing Alt + Y (default key): Custom slashing animation is not supported yet. Compatibility with SlashBlade (opens new window): Blades in main/off hand can be rendered.Make sure to try that with your friends in a server. In 1.19.2 and 1.20 you can also carry another player with Carry On. Compatibility with Carry On (opens new window): Animations for carrying blocks and entities are included.Compatibility with Timeless and Classics Guns (opens new window): Animations for holding guns, reloading, aiming, firing, etc.Limited compatibility with First-person Model (opens new window).Animation roulette feature: Pressing Z (default key) opens the animation roulette for playing interesting animations.Put the model, textures and animation files in a specific folder, and then input the reload command in the game to automatically load and synchronize them. Simple customization feature: The model customization feature is extremely simple.Vanilla player model modification: Default Steve and Alex models are included, both of which automatically use the player skin for display.A player can use a model only after the OP authorizes it with command. Model permission feature: Models can be individually authorized. ![]()
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